Posted on February 8th, 2012 by admin
Maze Finger starts out with a simple marker on the screen. Once you put your finger on this marker, the game begins and the timer starts, but there is a bit of planning involved before you even put your finger on the screen. In most of the levels there are blocks that flash on and off that are intended to impede your progress.
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Posted on February 8th, 2012 by admin
The basic principles of games like (Desktop) Tower Defense are what make them so addicting. As such, tower defense’s rules are simple to understand: build a maze of different weapons which the enemy – in case of Fieldrunners a varying number of ground and air units – has to walk through or fly over.
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Posted on February 6th, 2012 by admin
In Bounce On, a red ball has accidentally fallen out of someone’s pocket and it’s the player’s job to guide it home while picking up gems and power-ups along the way and avoiding (or squashing) enemies, Mario-style.
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Posted on January 30th, 2012 by admin
In Find it you are presented two images that seem to be identical on first glance. However, each pair of images differs in four details — find them! But look carefully: this may be harder than it sounds, as an ever-shortening time limit is working against you. If you just cannot find the next error, do not give up, since there are two wild cards that will help you out. This game features many things.
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Posted on January 29th, 2012 by admin
Plant vs. Zombies is a typical tower defense game in some ways. However, it has so much strategy, especially when you get to the higher levels. You own a home that zombies would like to break into and eat your brains. Apparently you have quite the green thumb and can utilize plants to fend the zombies off round after round.
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Posted on January 24th, 2012 by admin
Everything happens in a 2-D world, where you see the action from overhead. Bobble-headed Bomber man makes his way through the maze, which changes from level to level, chased relentlessly by enemies.
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