<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Game Geek Speak</title>
	<atom:link href="http://gamegeekspeak.com/feed" rel="self" type="application/rss+xml" />
	<link>http://gamegeekspeak.com</link>
	<description>iPod Game Reviews and Tips</description>
	<lastBuildDate>Thu, 01 Jul 2010 19:30:12 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>iTouch Maze Finger</title>
		<link>http://gamegeekspeak.com/itouch-maze-finger.html</link>
		<comments>http://gamegeekspeak.com/itouch-maze-finger.html#comments</comments>
		<pubDate>Mon, 01 Feb 2010 21:35:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Geek Reviews]]></category>
		<category><![CDATA[iTouch Maze Finger]]></category>

		<guid isPermaLink="false">http://gamegeekspeak.com/?p=40</guid>
		<description><![CDATA[Maze Finger starts out with a simple marker on the screen.  Once you put your finger on this marker, the game begins and the timer starts, but there is a bit of planning involved before you even put your finger on the screen.  In most of the levels there are blocks that flash on and off that are intended to impede your progress. ]]></description>
			<content:encoded><![CDATA[<p><em>Maze </em><em>Finger</em> starts out with a simple marker on the screen.  Once you put your finger on this marker, the game begins and the timer starts, but there is a bit of planning involved before you even put your finger on the screen.  In most of the levels there are blocks that flash on and off that are intended to impede your progress.  If you run into these blocks, the marker under your finger detaches and you must regain control.  This is intended to slow you down and burn through your time, that is why you must scope out when the blocks are flashing so you can start your maze accordingly.  You can also be detached <a href="http://gamegeekspeak.com/wp-content/uploads/2010/03/mazefinger.png"><img class="alignleft size-medium wp-image-43" style="margin: 12px;" title="mazefinger" src="http://gamegeekspeak.com/wp-content/uploads/2010/03/mazefinger-200x300.png" alt="" width="200" height="300" /></a>from your marker if you touch the walls.  A combination of speed and agility is required to tear through the mazes.</p>
<p>On the completion of each stage you are given a rating indicating how fast you completed the stage and a score dependent upon the rating.  Indicators are placed within the mazes to help or harm you.  If you run into flashing skulls and crossbones, you die.  A lightning bolt will increase your energy to assist you in making it through the stage in time.  The game play is fairly hectic and the markers are self explanatory, so a steady finger and a bit of common sense will go a long way.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamegeekspeak.com/itouch-maze-finger.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPod Field Runners</title>
		<link>http://gamegeekspeak.com/ipod-field-runners.html</link>
		<comments>http://gamegeekspeak.com/ipod-field-runners.html#comments</comments>
		<pubDate>Fri, 05 Mar 2010 21:27:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Geek Reviews]]></category>
		<category><![CDATA[Field Runners]]></category>

		<guid isPermaLink="false">http://gamegeekspeak.com/?p=30</guid>
		<description><![CDATA[The basic principles of games like (Desktop) Tower Defense are what make them so addicting. As such, tower defense’s rules are simple to understand: build a maze of different weapons which the enemy – in case of Fieldrunners a varying number of ground and air units – has to walk through or fly over.]]></description>
			<content:encoded><![CDATA[<p>The basic principles of games like (Desktop) Tower Defense are what make them so addicting. As such, tower defense’s rules are simple to understand: build a maze of different weapons which the enemy – in case of Fieldrunners a varying number of ground and air units – has to walk through or fly over.</p>
<p>In Fieldrunners there are four different weapons at your disposal, which can be upgraded numerous times. Those weapons are Gatling  Tower – short range, cheap, Goo  Tower – slows enemy down, Missile  Tower – long range, good against air units, Tesla Tower – powerful, expensive. There are only two maps <a href="http://gamegeekspeak.com/wp-content/uploads/2010/03/ipod-fieldrunner.jpg"><img class="alignleft size-medium wp-image-63" style="margin: 12px;" title="ipod-fieldrunner" src="http://gamegeekspeak.com/wp-content/uploads/2010/03/ipod-fieldrunner-300x200.jpg" alt="" width="300" height="200" /></a>available right now, but the developer is working on getting more added soon. The developer is also planning on creating new towers for you and enemies.</p>
<p>Field Runner makes good use of the touch screen which you can use to move over the map and zoom into using the usual finger gestures. Even when there are many units on the screen, there’s no noticeable lag. The game runs perfectly smooth. This game also saves the game; even if you press the home button it’ll be saved. Then the next time you get on and play you will be started at that same spot.</p>
<p>The game makes good use of the touchscreen which you can use to move over the map and zoom into using the usual finger gestures. Even when there are many units on the screen, there’s no noticeable lag. The game runs perfectly smooth.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamegeekspeak.com/ipod-field-runners.html/feed</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Guide for iPod Touch Tap Defense</title>
		<link>http://gamegeekspeak.com/guide-for-ipod-touch-tap-defense.html</link>
		<comments>http://gamegeekspeak.com/guide-for-ipod-touch-tap-defense.html#comments</comments>
		<pubDate>Sun, 27 Jun 2010 21:24:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Geek Resources]]></category>
		<category><![CDATA[Game Geek Tips]]></category>
		<category><![CDATA[Guide for iPod Touch Tap Defense]]></category>

		<guid isPermaLink="false">http://gamegeekspeak.com/?p=25</guid>
		<description><![CDATA[If you want to get far in Tap defense then this is good for you. First you will want to buy the arrow tower when the game first starts, then upgrade it to level 2, and then when you get more gold fully upgrade it.]]></description>
			<content:encoded><![CDATA[<p>If you want to get far in Tap defense then this is good for you. First you will want to buy the arrow tower when the game first starts, then upgrade it to level 2, and then when you get more gold fully upgrade it.</p>
<p>You will want to sell it, before the next level begins, you have to highlight it and do it quickly, and later on in the game (as many as you can) before the next level begins, giving you extra cash from the sale of course and the <a href="http://gamegeekspeak.com/wp-content/uploads/2010/03/ipod-tap-defense.jpg"><img class="alignleft size-medium wp-image-70" style="margin: 12px;" title="ipod-tap-defense" src="http://gamegeekspeak.com/wp-content/uploads/2010/03/ipod-tap-defense-200x300.jpg" alt="" width="200" height="300" /></a>interest, remember you can pause the game and sell the towers you don&#8217;t need.</p>
<p>Or if you have to much time on your hands you can sell and rebuild, sell and rebuild so you get more gold and get those insane scores in the millions that you see on the network high scores, Also when you get the halos use them to get the magic towers as well not just the extra interest or you&#8217;ll lose maybe not in easy mode but medium and hard for sure. Once you are around level 30, start adding fully upgraded storm towers near the bottom path. Continue to add fully upgraded storm and ice as needed, trying not to disrupt your compound interest. As the monsters hp increase exponentially, the storm + ice combination should be able to keep pace. You don&#8217;t need to bother with earthquake or magic towers.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamegeekspeak.com/guide-for-ipod-touch-tap-defense.html/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>iPod Touch Bounce On review</title>
		<link>http://gamegeekspeak.com/ipod-touch-bounce-on-review.html</link>
		<comments>http://gamegeekspeak.com/ipod-touch-bounce-on-review.html#comments</comments>
		<pubDate>Sat, 12 Jun 2010 21:31:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Geek Reviews]]></category>
		<category><![CDATA[Bounce on review]]></category>
		<category><![CDATA[iPod Touch Bounce On review]]></category>

		<guid isPermaLink="false">http://gamegeekspeak.com/?p=34</guid>
		<description><![CDATA[In Bounce On, a red ball has accidentally fallen out of someone's pocket and it's the player's job to guide it home while picking up gems and power-ups along the way and avoiding (or squashing) enemies, Mario-style.]]></description>
			<content:encoded><![CDATA[<p>In <em>Bounce </em><em>On</em>, a red ball has accidentally fallen out of someone&#8217;s pocket and it&#8217;s the player&#8217;s job to guide it home while picking up gems and power-ups along the way and avoiding (or squashing) enemies, <em>Mario</em>-style.  The ball is controlled via tilt with a tap to the screen to bounce.  The graphics are simplistic, cartoony and colorful.</p>
<p>The game features smooth animation and a comfortable play pace. The game makes uses of an &#8220;over world&#8221; map&#8211;similar to that of Super Mario Bros. 3&#8211;and offers players multiple paths to reaching the &#8220;door&#8221; to the next world. <a href="http://gamegeekspeak.com/wp-content/uploads/2010/03/itouch-bounce-on.jpg"><img class="alignleft size-medium wp-image-56" style="margin: 12px;" title="itouch-bounce-on" src="http://gamegeekspeak.com/wp-content/uploads/2010/03/itouch-bounce-on-300x200.jpg" alt="" width="300" height="200" /></a>Currently the game consists of 2 worlds with over 30 levels of play. The developers promise more worlds to come as free updates with world 3 near completion.</p>
<p>The game play is very simple. You control the ball by tilting your phone left or right. Sensitivity settings are absent but the game doesn&#8217;t need them because the tilt control is so well done. Bounce the ball by pressing anywhere on the screen. The longer you press the screen, the higher you bounce. Enemies like spring balls, walking balls that get angry when you bounce on them and spiked balls are all there to impede your progress. Touch one of them or fall off a ledge into the videogame depths below and you lose a life. Power-ups turn your ball invincible, increase the jump height, and magnetize your ball.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamegeekspeak.com/ipod-touch-bounce-on-review.html/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Tower Defense The Canyon Strategy</title>
		<link>http://gamegeekspeak.com/tower-defense-the-canyon-strategy.html</link>
		<comments>http://gamegeekspeak.com/tower-defense-the-canyon-strategy.html#comments</comments>
		<pubDate>Tue, 08 Jun 2010 21:26:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Geek Resources]]></category>
		<category><![CDATA[Game Geek Tips]]></category>
		<category><![CDATA[Tower Defense The Canyon Strategy]]></category>

		<guid isPermaLink="false">http://gamegeekspeak.com/?p=28</guid>
		<description><![CDATA[Starting tower placement is very important as there are generally two spots you’ll want to place your towers. It is much better to group your towers together in one of these two spots rather than spread them out all over the map as putting them together will lets you take advantage of their combined effects far better.]]></description>
			<content:encoded><![CDATA[<p>Starting tower placement is very important as there are generally two spots you’ll want to place your towers. It is much better to group your towers together in one of these two spots rather than spread them out all over the map as putting them together will lets you take advantage of their combined effects far better. The stone tower can only hit one target a once, not multiple targets (unless you get the feature upgrades) and each type of tower can be upgraded far more than six times(the six times is for features, not for damage).</p>
<p>The two starting spots are the two island spots that are surrounded by the <a href="http://gamegeekspeak.com/wp-content/uploads/2010/03/towerdefense.jpg"><img class="alignleft size-medium wp-image-68" style="margin: 12px;" title="towerdefense" src="http://gamegeekspeak.com/wp-content/uploads/2010/03/towerdefense-300x225.jpg" alt="" width="300" height="225" /></a>path, you’ll want to place all your towers in one of these two positions. You also need to check the range of the towers to place them in the best spots. You need one of each kind of attack tower. Don’t forget there are two types of upgrades available, upgrades for the feature, and upgrades for the tower itself in terms of damage, you’ll need both, especially for the stone towers. Because each additional tower of the same type costs more than the previous by a lot and upgrades are only incremental in expensiveness, I recommend you only build one of each tower type and stick with upgrading those as this method is far more cost-effective than anything else.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamegeekspeak.com/tower-defense-the-canyon-strategy.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New iPod Games</title>
		<link>http://gamegeekspeak.com/new-ipod-games.html</link>
		<comments>http://gamegeekspeak.com/new-ipod-games.html#comments</comments>
		<pubDate>Mon, 14 Jun 2010 21:10:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Geek Resources]]></category>
		<category><![CDATA[New iPod Games]]></category>

		<guid isPermaLink="false">http://gamegeekspeak.com/?p=14</guid>
		<description><![CDATA[I can’t say for sure when I know I was bitten but I have the date on my receipts (11/15/06). I guess I was late to the iPod party but I’ve not missed a step since I got involved with Buck, my iPod.]]></description>
			<content:encoded><![CDATA[<p>I can’t say for sure when I know I was bitten but I have the date on my receipts (11/15/06). I guess I was late to the iPod party but I’ve not missed a step since I got involved with my iPod.</p>
<p>I own 3 now, one just for movies, and another for music and one for data and I’m negotiating with a contact in China for 5 more.</p>
<p>iPod is the brain child of Steven Jobs, Apple guru and all around genius. More than 22 million ipods have been sold to US adults, which amounts to approximately 11% of the population (according to the non-profit Pew Internet &amp; American Life Project). I became a fan and user and my addiction continues to grow stronger.</p>
<p>Now I spend my days learning about new applications and my nights surfing for clearance sales, closeouts, underground sources for discounts on accessories. For example, last week I found a site that sells what they call an iPod Converter.</p>
<p>This unit allows for unlimited downloads of movies and music and games and software and provides a lifetime membership in their download club. As a full <a href="http://gamegeekspeak.com/wp-content/uploads/2010/03/ipod-touch-games.jpg"><img class="alignleft size-medium wp-image-85" title="ipod-touch-games" src="http://gamegeekspeak.com/wp-content/uploads/2010/03/ipod-touch-games-300x211.jpg" alt="" width="300" height="211" /></a>blown movie nut this little handful of technology is gobbling up my free time by the hour.</p>
<p>Talk about addiction, I was rummaging through some magazines in the basement of the library at midnight (don’t ask) and found this underground techie magazine. There was a story about an MP3 converter that took me a few minutes to realize was the iPod converter I heard about last week.</p>
<p>The techie manual indicated this is better than Blockbuster and NetFlicks all rolled into one very user friendly palm-sized unit. I’ll share the link here anyone who is interested can read all about it.</p>
<p>As I continue to learn about all-things-iPod I’ve just discovered about iPod hacks. This reference startled me at first as it is not in my nature to destroy others enjoyment in any manner, especially when it comes to something like PCs and iPods.</p>
<p>What I learned is the term hacks when it refers to iPod is another way of saying accessories, except that the modification most likely will void your iPod’s warrantee. In any case the lists I found were nothing less than fascinating.</p>
<p>For instance, according to howstuffworks.com, the range of accessories includes downloadable iPod games and programs that convert DVDs to iPod-friendly video files.</p>
<p>There are also programs that convert PDA files your PowerPoint presentations into files that work with your iPod-compatible.</p>
<p>The howstuffworks website also provided a reference to a list of some current applications:</p>
<p>iPod hackers are publishing all sorts of programs that alter the way an iPod works &#8212; some of the software is free, and some of it is for purchase. Some currently available hacks let you:</p>
<p>Make an iPod work with Linux machines and run Linux applications.</p>
<p>Remove volume caps (iPods sold in Europe cap the volume at 100 decibels; uncapped iPods can reach more than 115 decibels.)</p>
<p>Turn your iPod into a universal remote.</p>
<p>Attach an external hard drive to your iPod to increase the storage capacity.</p>
<p>Change your iPod&#8217;s font and graphics.</p>
<p>Watch movies on your iPod in full-screen mode.</p>
<p>Plug your iPod into any computer (even without iTunes) and listen to music from the hard drive.</p>
<p>Transfer photos to iPod without using iTunes.</p>
<p>Replace iTunes all together as the iPod&#8217;s main jukebox.</p>
<p>Use an iPod with a Windows 98 machine.</p>
<p>While I am fascinated with the expansion this provides I am too cautious and protective of Buck to try anything other than factory sealed products from Apple. I can be patient until they ramp up to the accessory list I peeked at in an underground publication.</p>
<p>The upcoming Apple list is robust and will blow away the hackers meager offerings. Meanwhile, I’ll stick to my movie and music downloading which keeps me rather busy and satisfied.</p>
<p>However if you hear any buzz about an auto-pilot for long cross-country drives that’s compatible with a 2006 STS, please pass it on. I might just let Buck give it a try.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamegeekspeak.com/new-ipod-games.html/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>iPod GTA China Town game codes</title>
		<link>http://gamegeekspeak.com/ipod-gta-china-town-game-codes.html</link>
		<comments>http://gamegeekspeak.com/ipod-gta-china-town-game-codes.html#comments</comments>
		<pubDate>Sat, 05 Jun 2010 21:15:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Geek Resources]]></category>
		<category><![CDATA[Game Geek Tips]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[GTA China Town cheat codes]]></category>

		<guid isPermaLink="false">http://gamegeekspeak.com/?p=19</guid>
		<description><![CDATA[There are a couple of cheats for Grand Theft Auto China Town. First up are the weapon cheats. The first weapon cheat is for grenades, nightstick, pistol, minigun, assault rifle, micro sub machine gun, and a stubby shotgun and the code is LOADOA.]]></description>
			<content:encoded><![CDATA[<p>There are a couple of cheats for Grand  Theft Auto China  Town. First up are the weapon cheats. The first weapon cheat is for grenades, nightstick, pistol, minigun, assault rifle, micro sub machine gun, and a stubby shotgun and the code is LOADOA. The second weapon cheat is for molotovs, taser, dual pistols, flamethrower, carbine, smb, dual-barrel shotgun and the code is LOADOB. The third weapon cheat is for mines, a chainsaw, a revolver, a flamethrower, a carbine, an smg, and a dual-barrel shotgun the code is LOADC. The fourth and last weapon cheat gives you flashbangs, a bat, pistol, rpg, carbine, micro smg, and a stubby shotgun and the code is LOADOD. The code to get you ten thousand dollars is CASHIN. Another code is Lifeup, which refills your health <a href="http://gamegeekspeak.com/wp-content/uploads/2010/03/gta_ipod.jpg"><img class="alignleft size-medium wp-image-79" title="gta_ipod" src="http://gamegeekspeak.com/wp-content/uploads/2010/03/gta_ipod-300x225.jpg" alt="" width="300" height="225" /></a>to max. If you need more protection use SHELLY and you it will refill your armor.</p>
<p>If you like being chased by the cops you will like the cheat COPIN, however if you hate having cops on you, you can get them off of you with COPOUT. If you wish to know where all the drug dealers are located at then TRIPPY is a good cheat for you. You will be able to know if you have entered a cheat successfully or not, if you did all of the magnetized letters go back to their original position on the board and a piece of text appears at the bottom of the screen with the load-out name you selected. Once you exit your safe house, you can switch weapons by pressing the pause button in the upper right hand corner.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamegeekspeak.com/ipod-gta-china-town-game-codes.html/feed</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Downloadable iPod Games &#8211; The Inside Scoop</title>
		<link>http://gamegeekspeak.com/downloadable-ipod-games-the-inside-scoop.html</link>
		<comments>http://gamegeekspeak.com/downloadable-ipod-games-the-inside-scoop.html#comments</comments>
		<pubDate>Sat, 19 Jun 2010 20:34:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Geek Resources]]></category>
		<category><![CDATA[Downloadable iPod Games - The Inside Scoop]]></category>

		<guid isPermaLink="false">http://gamegeekspeak.com/?p=10</guid>
		<description><![CDATA[So, you’ve holed up in your cavern for two and a half days playing halo and everything’s been going great. But, the problem is that you ran our of red bull and your roommate has been waiting to vacuum under the spot that you’ve been residing. It's time to move, but you need to keep playing.]]></description>
			<content:encoded><![CDATA[<p>So, you’ve holed up in your cavern for two and a half days playing halo and everything’s been going great. But, the problem is that you ran our of red bull and your roommate has been waiting to vacuum under the spot that you’ve been residing. It&#8217;s time to move, but you need to keep playing. Drat, this world and all its injustices! Not so fast battleship galactica, there just may be a way out of your predicament. Downloadable iPod games.</p>
<p>As of yet, you’re still shooting parashooters jumping out of planes and still trying your luck (and wit, I’m sure) at solitaire; but things are about to change. Apple has remained fairly quiet about the software and possibilities that are awaiting the next evolution in iPods, but there are some reasonably trustworthy rumblings out there that downloadable iPod games are on the way.</p>
<p>There has been a lot of talk about an Eden Praries based company that would be in charge of getting the software together for Apple in order for the <a href="http://gamegeekspeak.com/wp-content/uploads/2010/03/downloadable-ipod-games.jpg"><img class="alignleft size-medium wp-image-93" title="downloadable-ipod-games" src="http://gamegeekspeak.com/wp-content/uploads/2010/03/downloadable-ipod-games-300x124.jpg" alt="" width="300" height="124" /></a>downloadable games to run. Just the idea alone makes a lot of sense for Apple, as what can they do next to top the functions of the 5th gen iPod, without using down loadable games?</p>
<p>And I don’t know who said that necessity was the mother of all invention, but the never faced the competition of computer hackers. There’s a plethora of hacks out there that are available to hook you up with 3rd party software that can currently make iPod downloadable games a reality. But, if you’re a little shy and feel a bit uncomfortable with doing illegal business with a guy that’s sat in his basement for longer than you, there’s no problem, because Apple is already on the job.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamegeekspeak.com/downloadable-ipod-games-the-inside-scoop.html/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Photo play Find it review</title>
		<link>http://gamegeekspeak.com/photo-play-find-it-review.html</link>
		<comments>http://gamegeekspeak.com/photo-play-find-it-review.html#comments</comments>
		<pubDate>Mon, 03 May 2010 21:34:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Geek Resources]]></category>
		<category><![CDATA[Game Geek Reviews]]></category>
		<category><![CDATA[Photo play Find it review]]></category>

		<guid isPermaLink="false">http://gamegeekspeak.com/photo-play-find-it-review.html</guid>
		<description><![CDATA[In Find it you are presented two images that seem to be identical on first glance. However, each pair of images differs in four details -- find them! But look carefully: this may be harder than it sounds, as an ever-shortening time limit is working against you. If you just cannot find the next error, do not give up, since there are two wild cards that will help you out. This game features many things.]]></description>
			<content:encoded><![CDATA[<p>In Find it you are presented two images that seem to be identical on first glance. However, each pair of images differs in four details &#8212; find them! But look carefully: this may be harder than it sounds, as an ever-shortening time limit is working against you. If you just cannot find the next error, do not give up, since there are two wild cards that will help you out.</p>
<p>This game features many things. Such as, there are 400 different pairs of beautiful pictures with many varying topics, almost 3000 different errors, <a href="http://gamegeekspeak.com/wp-content/uploads/2010/03/find-it-app.jpg"><img class="alignleft size-medium wp-image-47" style="margin: 12px;" title="find-it-app" src="http://gamegeekspeak.com/wp-content/uploads/2010/03/find-it-app-200x300.jpg" alt="" width="200" height="300" /></a>randomly chosen per level. Even if you encounter an image again, the errors won&#8217;t be the same! The perfect game for playing your iPod&#8217;s music in the background &#8212; just deactivate the game&#8217;s music in the options menu!</p>
<p>Wildcards will help you out in case you get stuck. It has a new high score list NEW, it also has game statistics! If you can’t find one of the errors don’t give up, because you have two wild cards. These wild cards will show you the difference. The lite version of this only offers you 25 pairs of pictures and about 200 different errors. It also has a local high score list.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamegeekspeak.com/photo-play-find-it-review.html/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Plant vs. Zombie review</title>
		<link>http://gamegeekspeak.com/plant-vs-zombie-review.html</link>
		<comments>http://gamegeekspeak.com/plant-vs-zombie-review.html#comments</comments>
		<pubDate>Thu, 01 Apr 2010 21:31:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Geek Reviews]]></category>
		<category><![CDATA[Game Geek Tips]]></category>
		<category><![CDATA[Plant vs. zombie review]]></category>

		<guid isPermaLink="false">http://gamegeekspeak.com/?p=32</guid>
		<description><![CDATA[Plant vs. Zombies is a typical tower defense game in some ways.  However, it has so much strategy, especially when you get to the higher levels.  You own a home that zombies would like to break into and eat your brains.  Apparently you have quite the green thumb and can utilize plants to fend the zombies off round after round.]]></description>
			<content:encoded><![CDATA[<p>Plant vs. Zombies is a typical tower defense game in some ways.  However, it has so much strategy, especially when you get to the higher levels.  You own a home that zombies would like to break into and eat your brains.  Apparently you have quite the green thumb and can utilize plants to fend the zombies off round after round.  Each of the plants has different characteristics that either destroy the zombies or slow them down.  There are quite a few  different plant types.  There are also quite a few of different zombie types.  Making the game play even more difficult, you only have a limited amount of plants you can pick to use in any one round.  You need to pick them wisely based on the view <a href="http://gamegeekspeak.com/wp-content/uploads/2010/03/ipod-plantsvszombies.jpg"><img class="alignleft size-medium wp-image-60" style="margin: 12px;" title="ipod-plantsvszombies" src="http://gamegeekspeak.com/wp-content/uploads/2010/03/ipod-plantsvszombies-300x185.jpg" alt="" width="300" height="185" /></a>of the zombies lined up on the street.  Awesome zombies mixed with chess style strategy equals awesome game play.</p>
<p>The music used throughout the game is just phenomenal.  The sound throughout it all fits perfectly.  The graphics are all very colorful and wonderful to look at.  The zombie animations are hilarious and you will see zombies that will try to pole vault their way over your defenses and get into your house.  Just wait until you see your last ditch line of defense, it’s simply hilarious.  Even the menu is fun; check out the help section on the main menu and find an easter egg.<strong></strong></p>
]]></content:encoded>
			<wfw:commentRss>http://gamegeekspeak.com/plant-vs-zombie-review.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

